I need a rope lying randomly as if dropped onto the floor. I thought I would use soft bodies for the simulation, but I’m not getting the results I want. As you can see from the first pic, when the rope is dropped, it is twisting in a manner that makes it seem as though it is folding in on itself. The other 2 pics are the settings I am using for the soft body.
The plane I am dropping it onto is a simple deflector or collider.
Can anyone offer any suggestions as to what if any property I can tweak to prevent this twisting?
Thanks in advance!