How do they work? I have a model which at the moment incorporates both cloth and softbody. This behaves the way I want it to in its own file. When I link it from another file, the mesh just acts rigid - softbody doesn’t happen.
Unfortunately, it just doesn’t work at the moment. And there’s not realyl any way to get it to work. Fingers crossed for an updated proxy system in 2.5 - its been talked about briefly, and might solve these kinds of problems.