softbody cloth shows thru

doing a softbody cloth deflected by a sphere that rotates

problem is that at 1 point it shows thru any


Increase the vert count. this results in better simulations.

also u can turn on CEdge and CFace if you want to deal with really sloooooooow simulations

increasing the vertex count and using cface helped in my case!!

Hmm, once you have the softbody done, can you just delete the object underneath? Then it wouldnt show through.