doing a softbody cloth deflected by a sphere that rotates
problem is that at 1 point it shows thru any
suggestions?
doing a softbody cloth deflected by a sphere that rotates
problem is that at 1 point it shows thru any
suggestions?
Increase the vert count. this results in better simulations.
also u can turn on CEdge and CFace if you want to deal with really sloooooooow simulations
increasing the vertex count and using cface helped in my case!!
Hmm, once you have the softbody done, can you just delete the object underneath? Then it wouldnt show through.