Softbody feature. check out!

Just to say it: part of softbody code is starting to flow in the CVS. So if you want to try it I suggest you to go Here and try it for yourself. It’s free!

Alright!
It’s “Dancing Hippo” time! 8)

how do you use softbodys?

oooooo ahhhh :smiley: thx gabio… what would a non compiling person like me would do without you? (he is a chance to thank every one I naged to compile me @ blendercoders )

"Log:
OK. Here’s the long awaited first step (V0.01!) of SoftBody. It is called
from within mesh_modifiers (kernel deform.c). "- The Ton Man

Muuuuuuhahahahahaha!

So it begins!

What are hooks?

Go to the developement section and then current projects and then recently completed projects and then object hooks

Go to the developement section and then current projects and then recently completed projects and then object hooks[/quote]
ich, a link can do it too:
http://blender3d.org/cms/Changes_since_2_34.384.0.html

Ton never ceases to impress us. I’ve been waiting for this feature since 2.12 :stuck_out_tongue:

for now the little we got is right beside the particle interaction stuff but you have to name you object “soft” to see it.

Just a reminder:

From the commit log:

Here’s the long awaited first step (V0.01!) of SoftBody

So don’t get upset if it hardly does anything useful right now!

right. cause it don’t do much than jello cube.

That’s alright 'cause it seems like they’er trying to implement it in the best way they can.