Hello blender artists! This is my first post.
I’m making a simple animation (letter acting jiggly/wobbly, while flying through the air). You can see the result I want inside my old flash game here (intro, letters flying onto the screen).
Screenshot here.
I did that old animation in 3D studio max. V4 probably
Things have changed.
I figured I should use Soft Body & Physics.
But I don’t want the body colliding, I just want it to be rubber/jello like while it’s flying and suddenly stopping in its place.
After 2 days of tutorials & googling, I decided to ask for help here.
I can make my text (or any mesh for that matter) collide and deform, but I want it to deform while flying. No success
Thank you in advance for any help kind sirs & ladies.
Thanks for the ideas guys. I don’t understand the concepts here
I’m a beginner in Blender. Worked in 3ds max, cinema… before. Wanted to learn/move to blender but I guess not yet.
I did what I need in Cinema 4d. Modifier is called Jiggle and it simply does all I need.
Blender seems overly complicated for this effect to me.