Is it possible to create a softbody, that reacts only to collisions, but not to any other forces like gravity, etc.
I reduced already all Field Weights to zero, but without effect.
It is needed for the straps of a backpack. As the character is moving very fast, I am getting a lot of trouble with the physics. The only reason I am using a softbody is, that I want the straps to move, when the character is bending, so the straps don’t intersect with the character body.