I’ve got a project going that requires a detailed displacement map for an object that is about 6000km long.
Wondering if anyone has any suggestions as to software that could be used to achieve such things.
World Machine is currently at the top of my list but I’m holding off purchasing the pro edition so I can get some advice.
I’m thinking that together with the new adaptive micropoly feature I might be able to use it to effectively go from a view from thousands of kilometres away all the way up to a couple of people standing on its surface.
Looking for an all-in-one solution basically.
So far my experiments have included piecing together random displacement maps from terrain party but the resolution is way too small for what I’m after.
This is an example of the UV layout for the longest part of the object: