Solid passes is lost in blender 2.8

Hi to all, I’m here because I have some oldest scenes where I used the old internal render engine, and with Blender 2.8 I can’t see where I can activated the render passes solid in cycles or Eevee, I ask that because Blender remember the setting of old rendering engine now suppressed and when I open these files the rendering was blank. below a sample of this case.
And to get around this I have to open my files with Blender 2.79 and go to the layer settings and include solid rendering and save the file and then I can open in Blender2.8


a rendering with the 2.81a

Problem solved with View Layer Proprieties and Filter select Surfaces.
now Solid is more soustiable with Surfaces