Add a Material to your plane, and enable Material Transparency, set the Alpha to 0
For this material, add a new Texture, set its type to “Blend”
Enable the “Color” Ramp, set the color like you need
Now at “Inflence” enable Alpha
It should work
Add a Material to your plane, and enable Material Transparency, set the Alpha to 0
For this material, add a new Texture, set its type to “Blend”
Enable the “Color” Ramp, set the color like you need
Now at “Inflence” enable Alpha
It should work