Hi guys. I have a problem. During modeling a something of a rouge vertex has appeared an its part of a face with pretty much every face on my model. I cant roll back the changes.
Is there any way for me to delete that vertex/es? It dosent seem to do anything, but Im not sure if Skyrim will like this kind of a mess up.
Im still learning my way around blender, but this one is something new for me, please help.
EDIT: I think I know what happened: I may have pressed F and created those faces by mistake. Still, how can I get rid of them? There is now way to select them in viewport. Is there any way to select those extra vertexes via UV editor?