My game will have 10 levels about 7 MB each uncompressed, but zipped they are about 1.5 MB each.
So the download for the game blends should be about 11 MB.
But if I convert even the simplest blender game into executable and compress, it yields a .zip file of more than 50 MB.
I suppose this is because of the embedded standalone blender player and libraries ?
Can this be reduced somehow ?
Thanks in advance!