[Solved] Actions/F-Curves Problem in GE

My fully rigged and Animated Hand Will not play Actions or F-Curve in Game Engine

I have never had this problem in 2.49 and i must be missing something very basic. before replying please check the attached blend file (version 2.57b).

Please excuse the hand giving the finger, this is the result to my frustration.

Thank you in advance

Attachments

DarnelHandProblem.blend (1.01 MB)

LOL it was The MULTIRES modifier. once i applied it to the final mesh the armature worked without issue.

Hahaha lol nice animation