[SOLVED] Animating a procedural displacement

So I have this character that gets electrocuted. I thought I could add a displace modifier and animated the noise. Problem is, I can’t find a way to animate the right parameter. There’s no seed for the noise, or 3D projection box like you could find in other software. I don’t want to animated anything that will change the look of the distortion. Just make it crawl on him. Any suggestions?

EDIT: Sorry, actually that’s more like what you’re asking for: https://blender.stackexchange.com/questions/15036/how-to-animate-the-displacement-of-the-displace-modifier

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Awesome! So easy once you know how it works. Thanks!