[Solved] Barycenter of a mesh for physics simulation

Hi all,

seagull_balance

Here is my scene. I have a rigid body with the shape of a seagull and a “peak” below it.
I would like to place a pyramid holl on the bottom of the seagull so it will stay balance on this peak.

How can I calculate the barycenter of this mesh so I could place my holl at the good spot ?

Ok… I found out on my own…

Object menu > Set Origin > Origin to center of Mass

As simple as that…

Cheers !