Hi everyone, I’m new to Blender and the forums, I’m sorry if this has been answered already, I don’t know how to look it up and whatever I looked up didn’t help me solve my issue.
I made some animations for a rigged Blender model following a tutorial by Sebastian Lague.T hese include idle, walk and run animations, which work in Blender and Unity.
However, when I came back after a few days to make a new animation, attack, after creating the new animation and inserting it’s keyframes in the Action Editor, the animation wouldn’t play.
I noticed the animation from which I created the new action was still present in the NLA editor
Deleting this animation in the stash and trying to move the animation cursor still does nothing. Did I do something wrong?
What am I missing?
Thanks in advance for your help.
Update: Fixed it by pickink LocRotScale as active keyframe at the bottom of the screen.