I’m using a particle emitter system which generates lines to form rain. I would like the lines to point and travel diagonally to simulate wind, but I can’t seem to figure out how. I can enable the wind simulation to make the particles go diagonally, but that takes a lot of processing power so I’d rather fake it. Is this possible?
Have the emitter at the angle you want.
In the Velocity setting increase the Normal value
In the Particle / Field Weights settings turn Gravity to zero so gravity does not affect the direction of the particles
rain.blend (271 KB)