I’d like the graduated weight painting in the picture attached to manifest appropriately when I move the bone in pose mode. However, the other picture shows that the bone interprets the weight painting as ‘all-or-nothing’, either 0% or 100% weight painting data. I’ve attached the file where I’m able to reproduce the problem.
I’m using Blender 2.92. Thanks for your timeProblem weight paint.blend (1.2 MB)