I have, for example, a simple plank that made form a cube. For some reason the origin point is not located in the center of the object but resides in the lower half. I hit Shift-S and choose “Origin to Geometry” but it remains uncentered.
Thanks for the reply dan2. That process did not seem to work. In edit mode after a select-all the "3D cursor to selected simply put the cursor right on top of the origin…not in the center of all the selected elements. Did not matter if it was in vertex mode or edge or face mode. Same.
So I will try to look up those addons you mentioned.
The only way was to select 4 vertices that approximated the outer corners of the object and then the 3d cursor went to the center of that selection but, again, it is not a precise center of the whole ojbject…and is on the outer face of the object also.
But many thanks again for piping in and trying to help. Always appreciated.
Are there any modifiers involved? or are there perhaps stray vertices or edges disconnected and off the bottom of the screen?
I’d be tempted just to go into edit mode, select one of the two large planes and Shift+S>3D cursor to Selected on that and then in Object mode set the origin to 3D cursor. At least then it will be centered vertically if not in the very middle of the thickness of the object.
Thanks, John, that is what I did when I replied above. About selecting the four corner vertices. It would of course have been easier to hit “3” and just select that face and do the same thing.
There are no modifiers involved nor are there any stray verts. It is just weird. I know it must be something obvious that I have done or not done and I will probably be embarrassed when I discover what it is.
Look at your object origin point in the box on the bottom where median, individual, origin to cursor, origins are and see which one is selected and put it on median piont then center your origin.
Okay, I see that and it was set to “Individual Origins.” So I set that to “Median Point” as you indicated.
The other way I solve it was to hit Shift+S and clicked “Origin to Geometry” and a little window popped up on the bottom left of the screen where I set it to “Bounds Center.” That worked also.