Just download the addon BlenderGIS
Select your loose Vertices, and then go to the GIS menu and choose Mesh > Dealunay or Voronoi
Hi guys, after i succesfully tracked a lot of traking markers in a shot, i can press the button to convert the markers to geometry vertices. But because i have a TON of them, (heavy tracking) i dont want to connect all of them by hand. Like edit mode, and then connecting all of them to a surface. Is there a way to autogenerate a surface out of all the vertices ? Oh and i don’t care about the topology or quads.
Thanks a lot in advance and much love for 2021.