I have a question
First I had this first pose, then I edit it (in this case I rotate the arm armature into this pose)
Whenever I delete the armature or bone, the mesh will reset back to to the first pose again
I want to make the mesh into the second pose without the armature or bone in it
Are there any way to make the second pose and attach it to the mesh so when I delete the armature, the mesh will be keep in the second pose and not reseting in the first pose?
What function or tool in blender is it?
Is it called collapse or something else?