Thanks for the tip! I found the issue, the mesh is triangles cause its imported obj. When i remove doubles and tris > quad it works just like i thought it would.
Si this only works on quad meshes, perhaps they should add that to the help section
Thanks for the tip! I found the issue, the mesh is triangles cause its imported obj. When i remove doubles and tris > quad it works just like i thought it would.
Si this only works on quad meshes, perhaps they should add that to the help section