[solved] Position reset of objects after render or save

Hi!

I’m using blender 2.31a and I just experienced a very strange bug: I had several subsurfed meshes and when I launched a render, suddenly all their position were reset to the origin… as if I did an ALT-G for all of them! Then I tried to open the file I just saved before my render, but this file was “corrupted” too, all the objects were placed at the origin too! It seems that blender has a bug and sometimes doesn’t save the location…

Is this a known problem, or is it a new bug? What should I do?

edit

Okok, I’m very stupid and apologize to those who read my useless post…

The reason of the strange behavior I had was that all my objects had a loc ipo! Thus, at each refresh of the current frame, objects went back to the place it are told to by the ipo.

I really don’t know how and when I created this ipo without realizing it. It was probably my pet that decided to make a litte walk on my keyboard… That’s an easy solution that allows me to tell that it’s not my fault! :wink:

Ok and if you’re still reading this post, it’s now time for you to leave, you loose your time! Go here!

Gabriel