Attached is a cloth simulation result and my blend for a character kicking a skirt. I would like to be able to blend the end of the animation to be like the beginning. Another words the skirt ends up in the same place as the start. How does one accomplish this? Also, how can you control how many frames it takes to have the cloth settle after a collision. I set the sim for 1/2 second + after the last movement, but it still doesn’t return to the start position. What controls this feature?
Rendered test https://www.youtube.com/watch?v=jHGulDi3Pa0