I was using AwesomeBump to transfer pic to normal map. I got what i need. But I don’t know how to use it on blender ? Make it as a model.
Without further information, it’s impossible to tell what you are after exactly. Are you looking to apply the normal map to a model as a material? Are you hoping that a normal map will somehow allow you to automatically create a model, (it won’t)?
For any normal map to work, the model in Blender must be UV unwrapped and it’s UV space must match up with the image map being used for the normal map, otherwise it is just going to look a total mess.
I was thinking on something like shadermap, but yes, you right. I have to use UV. Thank you.