Is there a way to animate an object such that the animation plays for the boid particles?
I have a frog object that flicks out his tongue. Works OK.
How can I make the boid particles flick out their tongues so I have a bunch of frogs flicking out their tongues?
I wanted to use boids to follow a leader.
I get get this effect with regular particles, but how can I get it with boids?
Select your object you want to use as a boid in the particle render settings. Animate it and all the objects will animate at the same time
See attached example blend.
If that doesn’t give you what you want supply the normal info when asking a question - screenshots a plenty and blend file
boids.blend (674 KB)