Hi, I’m new to the Blender forum. It’s driving me crazy. When I wanted to export the character animations in fbx for unity, I see that some animations are missing. My character has 77 animations, after exporting to fbx I imported the character to blender and I looked at “blender file” and I saw that it has 26 animations, I tried with another format, and it turns out that gib does export all the animations (almost, it only has 76), but unity doesn’t let you use gib, you can only use fbx and obj. So I’m trying to find a way to export the animations in fbx. I already deleted the animations of the objects but that problem still exists, if someone tries to help me with this problem I would appreciate it.
Thanks in advance.
(I’m using google translator because it’s only Spanish and I put it in blender to English to make it easier).