some time has passed since my last post on this forum. So i thought i could assemble some of the stuff i have created inbetween and show it to you. Please don’t be to harsh :o I know that i have to work more on light and texturing. Hopefully i will find some time to increase my internal blender texturing skills and external rendering knowledge. The real time developping seems very promissing too :yes:
OK here we go:
Blender internal rendering + Gimp. My design for an architectural competition. It’s an autarch, mobile, floating house. Hope you like it.
These are visualisations i made fpr a friend (www.ybdd.de). They show room-concepts for a hotel in china. The first four are made with blender radiosity. Last one compostion made in Gimp.
A quick study for a conference room (the glasing) i made for an architectural office. i work there sometimes as a freelance architect. Blender internal.
Some images i make for different companys, selling prebuild houses. Please don’t blame me for the architectural point of the work :o Blender internal and Gimp of cause.
That’s it. Hope this doesn’t get too heavy to load because of the images.