Got a bit of an odd problem I’m trying to solve:
The triangle and the plane have the same material, but the super bright lamp only affects the plane…
I’ve attached the blend file:
Weird_Shading.blend (735.5 KB)
Got a bit of an odd problem I’m trying to solve:
The triangle and the plane have the same material, but the super bright lamp only affects the plane…
I’ve attached the blend file:
Weird_Shading.blend (735.5 KB)
Just delete the Custom Normals.
Properties > Mesh > Geometry Data > Clear Custom Split Normals Data
That was it, cheers!