Several months ago, right in the middle of a holiday project, I suddenly had the aggravating problem from hell. Not a show stopper but a real pain in the ass for me anyway.
Suddenly it seemed some faces wouldn’t appear after extruding a face or edge in solid display. But, while I was looking at a ugly half wireframe model in the Edit viewport the render was fine. Hell at one point without thinking I was adding faces on faces. You can imagine how interesting that got as I continued to model. Not being the sharpest tool in the bag I tried everything in the world not having a clue where to really look.
Then one day looking at one of those half and half models with the Properies Pane or N Panel open I unchecked ‘Textured Solid’ under Shaders. By the way the Shading mode was set to GLSL. DAMN! I was looking at a nice solid model. Immediately everything was right with the world. Running naked in the streets and all that.
Evidently while watching a tutorial I had checked ‘Textured Solid’ and not commited the change to memory. So when the problem appeared not being a techno type I was clueless. Maybe this might help someone because it is one aggravating problem.