I have for some time now been out looking for a game/3d presentation engine to be use for different kinds of 3D presentation projects. I have worked with Torque (inflexible) and Quest3D (strange). I have tested out many other engines like the GameStudio A6 (I hate those limitation to concave objects), Turntool (expensive) and so on !!
Now I have found Blender. I don’t need a GAME engine but a 3D presentation engine. I work in 3D Studio Max and I have successfully importet 3DS files from Max into Blender and made a scene with the “Walkthrough-template”. The only problem is that when I push the P button to see my final results everything beside the background is white !
When I render everything looks OK !!
As a newbie in Blender I quess I have missed something according to Lightning and textures with the game engine, but I can’t find any answers online. Every references to the game engine (That I have found) is from the older version (2.25 I think!) and not from the newer one 2.34 that I use. And I can’t find any references to a “everything is white” scenario !!??
1: What to do ??
2: Is the Blender Game engine suitable as a 3D presentation system where all you are suppose to do is to walk around and look !!
3: Is there easy ways to make interactivity in the game engine. Like open doors, animated signes, information popups and so on ??
Thanks for every respons !!!