Some Graswald and Skysim test

Hi there, being pretty new to Blender after years of other packages like Lightwave, I wanted to start rendering first scenes created from scratch, taking advantage of Graswald pro and Skysim. I had a hard time with skysim volumetric clouds, so I finally used vdb clouds instead. Lots of work awaiting, of course, especially for getting a good understanding of scene mangement, lighting and rendering. But it’s a start. And I really like Graswald.

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Two more renders, this time with skysim native volumetric clouds. The third image is after krita postprocessing to give an oil paint feel.

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Last render test on this topic. Time to start a new project.