Could someone tell me how I would render this: http://www.highend3d.com/maya/tutorials/modeling/polygon/239-3.html in Blender?
Those images are made with ray tracing and image-based lighting from a high dynamic range (HDR) image. They exported their model to a separate rendering program, which you could also do with a Blender model. Or you can use the Yafray raytracer from inside Blender. This Wiki page should get you started on the basics.
Heres a link to a good source for beginners