hi everyone
I’m looking for some ideas in order to begin to code this simulator:
I want to do this in blender and not in bge
Actually I have the main bisector tools but the folding feature is breaking my brain
do you have some ideas in order to do this?:
I’m ask in #blender and #blendercode… and I’m searching about constraints and blender physics… but I feeling that I’m in the wrong way…
thanks for any idea
Diego