Okidoki
(Okidoki)
July 11, 2026, 6:21am
1
My last “wrongly linked image report” seems to be solved but there was some newer report here:
I’ve rebuilt the HTML - these images were pointing to the test domain we used while building the new server.
and i found some others some days before. I tried cache delete and browser restart and while typing this even tried in another browser (without login):
This older tutorial seems to link to “unfindable” images under blenderartists.org/uploads/default/original
What I wished I had learned as a beginning artist: how powerful compositing can be, and how it can vastly improve renders.
Below is a before-and-after, showing the raw render and the composited result:
[image]
[image]
I’d like to give an overview on my compositing process. Any other experts, feel free to impart your knowledge here as well; I don’t own a monopoly on this! This is just sharing what I’ve learned as a compositor and VFX artist.
What are Passes?
Passes are what the render engi…
And this (at least at that position) seems still to link partly to the new.blenderartist-domain :
Ey, still here!
Got into another “wannabe indie game-dev group”. Don’t know if it was better or worse than the first time, but it didn’t go well either way… There is a distinct possibility that, lacking soft skills, I’m not cut out for this Oh well.
On the other hand, I can get back to these things:
Yet another hair test, part 5: picking up where I left
In a stroke of inspiration, I (probably) figured how to write vectors from Geometry Nodes as Vertex Color in Tangent Space.…
RSEhlers
(RSEhlers)
July 11, 2026, 4:53pm
2
Okidoki
(Okidoki)
July 12, 2026, 8:24am
3
That’s exactly the migration issue .Don’t know about he other images.
Okidoki
(Okidoki)
August 8, 2026, 2:18pm
4
There seems to be still some image link pointing (linking) to new.blenderartists..
[image]
I’m here to release my little Geometry Nodes experiment: cobweb generation.
You can download it here from Gitlab: (Blender 5.1)
Usage
There’s a Geometry Nodes group called Cobwebs: Complete.
Create a dummy mesh object (like a default cube), and add this geometry nodes group.
Settings
1) Initial Lines
Here we construct some initial lines based on some input geometry.
You can provide a target mesh here.
Points are distributed across the faces, within a given distance from the Web…
( checked also in another browser while not being loged in )
Crantisz
(Michael Soluyanov)
August 25, 2026, 6:25pm
5
I have lost some images in my post too. Do I need to re-upload them? Emoji in titles are not supported?
Link to post: Grease Pencil ♥︎ Lottie - Lottie animation workflow (SVG -> Blender -> Lottie)
thorn
(BA Staff)
August 25, 2026, 7:17pm
6
Did that feature get turned off? That would be nice. (your heart emoji appears in my browser.)
I’ve rebuilt the post code, should be working for you now.
thorn
(BA Staff)
August 25, 2026, 7:24pm
7
This post has been fixed.