So I have 2 problems, 1. I want to make an opening door when you get near it, I have the IPO curves recorded, the logic bricks for the door is Near>And>IPO. But when I get near the door the door doesnt open.
- Collision detection, I added rigid bodies to some crates and the player, I gave the player a greater mass then the boxes but When I get hit the boxes I just go through them. Logic is Actor>Dynamic>Rigid Bodies> Bounds is Box.
Any help is welcome