Hello,
I recently finished modifying certain models (.nif meshes from Skyrim to be precise) and wanted to add alpha transparency. I had done that before with original models and there had been no problem, but altered ones have some faces that are not transparent. I tried to recalculate normals but it didn’t help. I’m not a profesional when it comes to using Blender, I just know basic things which I’ve learnt by myself. Here is a picture showing the problem: