Some Questions regarding Sculpt and Blender Optimized Builds

Sculpting:

  1. This one is about mesh hiding. I’ve seen someone saying that one can hide part of the mesh using Alt+B combination. And there is also a Ctrl+Shift+(drag to select the part one wants to be hidden). So I am wondering what’s the difference (I felt better performance using second method), and why people use first method?

  2. I sculpted a head (sort of) retopologised it, and tried to sculpt more detail to the retopologised mesh. But when I reached a higher poly count and tried to hide some parts of the mesh to improve performance it DID NOT work. I mean, when I try to hide any part of it, All mesh disappears (I can bring it back with Alt+H). I tried to append it in new files but it didn’t work too … It seems like the mesh is “corrupted”. If anyone is willing to help me and take a look at it here is the .blend file with the mesh. Thanks in advance!

    Optimized Builds:

I have a PC which supports SSE2, thus I downloaded The optimized build from Graphicall.org.
I suppose I need to unpack all the files to the blender directory? And I wonder what are the disadvantages of those optimized builds? I mean, file compatibility, negative effect on some of the blender features, etc. And maybe anyone knows if this build gives any performance boost to sculpting?

to answer your question regarding the optimized build: i’ve been using eugene’s optimized build since it came out, and never had a problem with it. The files are perfectly compatible with regular 2.43. However i can’t say for sure that the optimzied build will not cause ANY trouble. Although personally i’ve been very happy with the build.
The way it’s compiled, basically everything gets a speed boost: rendering, sculpt, fluid sim…even game runtimes.

Yeah, it’s all the exact same code, it’s just speaking a different machine language to the processor, SSE2, instead of regular old, multi-purpose machine language. For computers that can understand SSE2 commands, it’s much faster and more accurate.

Great, Thank you very much, as I thought I wont get an answer here, I installed the optimized build and also had no problems with it. Anyway, thanks for a good explanation!

Sculpting questions still remain unanswered :slight_smile: