Some test i did today(Material/Eyes Tests)

I dont know if i must put it here but i still wanted to share
I make some eyes just for fun (i now they look a bit strange but when they placed i a head it look cooler :cool:
http://img501.imageshack.us/img501/4229/eyestestzp5.jpg

Here,s a fake sss and a Z-Brush material look-a-like? :confused:
http://img501.imageshack.us/img501/2994/fakesssmaterialqa0.jpg

Awesome. Are they procedural?

Some random materials
http://img505.imageshack.us/img505/2377/materialset1iw7.jpg
http://img172.imageshack.us/img172/440/materialset2fb4.jpg

RAY16,
No they not accept for the fake sss and for some random materials

Oh and here,s one i did when i played for the first time with the new sss function
Aa bit to much sss but it shows clearly the difference and the power of SSS
http://img172.imageshack.us/img172/9979/ssstest1hh6.jpg

Great test renders. Keep them coming.

Another Test!
http://img393.imageshack.us/img393/6745/zbrushmaterialtestab1.jpg

Amazing!
Have you considered posting this to the material library?
P

I agree with vliegtuig!! There are some VERY nice materials there…
It would be a pity if the community were to lose them (not that they have them now, of course… :wink: )

Hey, some of those look really good. Nice job. What I noticed with the zbrush material, though, was that it–as far as I can see–the specular should actually have a blueish tinge.

Thnx guy,s

Yeah it,s a id , i think i make soon a blend file and share with you guys some materials

@ BlakBoe
I agree but i have give it a bleuish spec. but it does not show clearly
in fakt i just can,t give it a clearly bleuish tint and as i darken the color it will show ugly black spots
I think it has to do with the settings that i realy crack it up to create that effect
but i will play around a bit

agreed with the rest, these materials are cool, post em in the material library.

That is just plain awesome.

(Picture removed. I don’t want to interrupt the thread)

Those are some impressive materials. And models. And textures. And everything else. :yes: I’m glad you’re sharing the .blends .

I don’t really mean blue, just blue enough to counteract the red. Relatively blue as opposed to globally blue.

I know what you mean and i have played around a bit
Somehow it failed the first time but now i used the spec ramp and now it works
Not perfect but i,s a step forward
http://img167.imageshack.us/img167/4921/zbrushmaterialtestupdatjw4.jpg

love the matrials.How did you do the vains in the eyes?

Thnx

UV map the sphere and paint them in

greats render .
i never sow betters eyes done in blender.
could you place a blend files for eyes and sss ?? :wink:

Whoah! #1 and #5 look like something staight out of a Marvel movie.