Hi. I am using a plane and ocean modifier.
The plane looks good in eevee
but when I go to cycles these artifacts come in to the mesh
Also I can not use any hdr in cycles except to the ones preloaded in eevee…
The hdr will not show any effect in cycles viewport.
I am using a ridicuously large scene…I am not sure if the problem is how far my plane is from the world origin. I kind of need to do an ocean animation where something happens 200 km from the shore and i need to show that…anyways is stupid, but orders from above…
Do you think the location in the scene could be ruin something ?
Thank yo u