Sorcar - Procedural modeling in Blender using Node Editor

Blender 2.8 port is released!!

A HUGE thanks to Kim Christensen (@kichristensen) for making the necessary changes to get Sorcar working in Blender 2.8. There are no structural changes in v2.1.0 and contains all the nodes (bugs and limitations as well) from v2.0.5. I am still working on v3, but until then, you can use this version.

Download from: https://github.com/aachman98/Sorcar/releases/tag/v2.1.0


Note that this version may contain more bugs as it doesn’t take the Blender 2.8’s changes into account (for e.x. multi-mesh editing)

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