Sorcar - Procedural modeling in Blender using Node Editor

@aachman98 Have you thought about extending your addon with a “stack UI” in the Property editor? Like the same concept of Layer Painter which use stack UI on the surface throught the node system under the hood. Stack UI while it’s simpler yet it’s way faster than nodes when you create single objects; and Blender still lacking a good bunch of modifiers that can get covered by your custom nodes.