Does anyone know if it’s possible to ‘sort UV islands by location instead of size’? Instead of having large chunks to the bottom-left and tiny crumbs to the top-right, it would be great (mainly for leaky lightmaps) to re-organise islands by their actual location on the mesh.
Is there a script or some hidden option somewhere, does anyone know?
I probably shouldn’t need to post screenshots or blend files to explain this.
Thanks!