I’m new to blender development and took up the task of refactoring the sound internals of it.
As my development is now that far, that you notice something as user, I decided to post here.
I have written down all information on this page: http://wiki.blender.org/index.php/User:NeXyon/Sound
So if you do a checkout now and compile, sound should work in the Game Engine (you will have to create a test file with 2.4x to try out!).
What doesn’t work in GE is: 3D and CD sound, as well as most of the audio settings, that’s not implemented yet.
I’d like to get a lot of responses if it works or if there are errors. Please include some basic systems specs as well as the build system you used.