I don’t have a single logic brick in my scene, but the 2 sounds I have in the library are playing in realtime anyway. What the hell… I’d settle for a solution on how to delete them from the .blend, if no one knows what the problem is.
Also, how do you get 3d sound working in the new blender?
Maybe later. I ‘fixed’ the phantom audio. One of my duplicated objects was somehow entangled with playing audio even if it had no connections, so I deleted it.
About 3d audio, I’m not sure if that’s what it is, but I just want the sound to get louder as the object gets closer. If that’s doppler, then it isn’t working for me. I’ve done this in older versions.