I have a soundtrack audio clip that I am looping, using logic bricks:
if Property ‘SoundOn’ = True, then it loops the soundtrack.
When the user enters another area of the game I want to change the soundtrack loop, how can I have this soundtrack looping, and yet be able to stop it when the user enters the next part of the game?
Also, is there a better way to trigger this change (I am using a Near logic brick - but if the user goes near this area, it would re-trigger the sound change)?
Thanks in advance!!!