you can actually render things in gmax?
your answer here will be very biased towards blender
[all I’ve heard about gmax is that it isn’t that great, and I know it is intended for extending games: not as a 3ds max version stripped down or a demo]
- yes, you haven’t uv mapped the image it seems.
I’d imagine you just went into face select mode and selected your image [or did you do something with the materials?]
well anway, to get an image on a sphere [particularly with uv mapping] is a rather complex topic. do a search [for mapping, uv will not return any results] and read through the several threads on the topic
if you mean just material settings, set it to use the orco coordinates [default] and set the image texture as being mapped to sphere. this will wrap it around a sphere like a map
- I would suggest you get used to blender before even considering yafray