Space Marines! (Free Model Download)

http://farm8.staticflickr.com/7174/6456134237_9f280de8d9_b.jpg

         Some of you may remember my [Lego Space Marines](http://www.blendswap.com/3D-models/scenes/lego-space-marines/)  blend I uploaded to Blendswap at the start of the year, a blend that’s been one of  my most-downloaded models. Thanks to my own skill improvements, a much  better computer purchase, and some of Blender’s nifty new features since  then, I’m proud to present an entirely new set of high-quality Space  Marines. This has a number of significant improvements over the older  blend, including:
  • Higher-Quality Minifig Model: The minifig model is now higher-resolution, with accurate placement of stud holes on the bottom and back of the legs. The topology itself has been reworked to provide for a cleaner, easier-to-manage experience.
  • Better Armor: The new duds the Space Marines have donned are a significant improvement over the chunky, ugly armor worn by their predecessors. This version features smooth curves, a much higher level of detail, and improved unit and rank insignia. While subdivision modeling is employed to enhance realism, both the armor and the minifigures can have the subdivision turned off to create a poly-count low enough for decent-quality realtime applications.
  • Better rendering & realism: The Space Marines are now rendered in Cycles, with 1000 passes being employed to ensure that they stand out from the crowd and look much more like actual Lego figures. All sharp edges are slightly rounded to give that extra-realistic feel, and Cycles’ improvements in lighting and depth of field over the Blender Internal render engine give the scene a more photographic appearance. No more overdone chromatic aberration, SIR!
  • Better guns: Let’s face it, the previous editions’ guns were just boxes with tubes stuck in. These Marines carry the latest and greatest in space weaponry, with detailed but still Lego-esque design and a much improved heft and interaction with the rest of the scenery.

Well, that’s about it for the wonderful new features. As always, let me know if you do anything really cool with ‘em, or make any money off them. I may come back to these guys later to make an animation, and an addon set with new troop types might be in the works…

http://farm8.staticflickr.com/7157/6456848069_5f117570fd_b.jpg

http://farm8.staticflickr.com/7149/6456846449_b6e78ef559_b.jpg

http://farm8.staticflickr.com/7162/6456845945_402f9f4c27_b.jpg

And, finally, a nice CC-licensed avatar:

http://farm8.staticflickr.com/7172/6456845073_3ee12ac2df.jpg

Attachments


You’re incredibly generous HJMediaStudios! First the airliner, then this! Bravo!

HJM, serious dude, gotta get a game with these guys, screw lego, it’s on you. Would be Epic.

Awesome models
thank you

I love them HJ. Thanks for sharing once again! It’s appreciated

Nice work again. Another awesome Blendswap contribution.

Unfortunately, I lack the programming expertise to put these guys into a game. I bet that some of them will make it into someone’s- at least that’s my hope. Weeeellll… I am working on a 2.5d RTS Space Marines game.

haha, legendary models mate!

Thanks for the “legendary” label, but I don’t think anything a day old qualifies as legendary. Not yet, at least!

This is simply amazing, and very generous indeed.

I live to serve, danilius.

But, you CAN learn how to program. C’mon, you’re already a Blender Master (or close to it), don’t let a little coding get in your way.

That just made my day. Anyway, I am working on a game project with these guys, although it’s not a traditional shoot-'em-up game.

Now all they need is a dropship and and armored personnel carrier. And a Space Marine variant of F.L.O.P.S.Y.

How about a redux of Aliens with these guys? The Lego Sintel could take the place of Ripley.

That’s were this idea came from in 2010. I was going to have a cool-looking Lego Sintel in front of a bunch of heavily-armored dudes, all posing in front of a dropship. Alas, my skills weren’t quite there yet. Now, I may have to revisit the idea.

I see the holo rings on the helmets. Was mytutorial an inspiration? :slight_smile:

I can’t say I ever saw your tutorial. My 3 main inspirations for this were Lego Collectible Minifigures, the United States Marine Corps, and Robert Heinlen’s Starship Troopers. A weird collection, sure, but the idea’s been taken from Heinlen and used in Star Wars, Iron Man, and everything. I guess you could say we draw inspiration from the same source.

I guess you could say we draw inspiration from the same source.

Actually, I wasn’t even thinking of Iron Man, I just thought the cogs in the Siege of ████████████████ series of Star Wars the Clone Wars were cool. :slight_smile:

OL, I think you’re taking this internet censorship thing a bit far. HJ, would you be kind enough to tell us what the game might be like?

It’s in early ideas stage right about now, but so far I’m thinking of it as a sort of real-time strategy game where you control a squad of Space Marines who are acting as a first-strike team on Fornax Twelve.

Update: The first in a series of poster-quality Space Marine Guides: No. 1: Marine Equipment.

http://farm8.staticflickr.com/7174/6463404789_f366604f32_z.jpg
Space Marine Guide: Equipment by HJ Media Studios, on Flickr

Alternatively, you can check out a hi-res, printable CC edition on Deviantart. Future editions include entries on training, rank structure, history, enemies, and combat operations.