Okay… My first ever “ingame” model. Used space shuttle that has seen some action during its flights. I had to overcome many many problems during this.
First of all i had never really UV mapped anything like this… well anything really cept few faces and simple stuff.
Secondly few days ago i switched to Linux and have to use Gimp now. So i had to learn to use it too.
And here are the stats.
1272 Triangles @ 1024x1024px Texture
There are around 50 or more unneeded polygons around the engines. But i didnt realise i dont need them until i had textured the whole thing. :S
Anyway C&C welcome.