Hey guys,
I was working on a spaceships observation deck recently. About two or three days work so far. Have been busy. But I wanted to get some input and such. I’ll try uploading a higher quality version later. But right now this is it.
Rendered in Blender Internal. I want to move to Cycles soon, but my current Graphics Card doesn’t support, so I’m stuck with BI till I can upgrade.
Its still a wip, but any crits and advice are always welcome. Its for a movie eventually. But that’s still in script form. This is mostly just test modeling and rendering. Thanks for checking!
Inferno
I like it, its a good start. I agree with what DDD has mentioned above, that it is a little dark - although so far it doesn’t seem that the overhead lighting is actually lighting - the only light seems to be from the doorway and the space outside.
Overall, it’s a good start though - I love the windows with the reinforcing bars…
Yeah, it is a little dark, but I played between lighter and darker and thought darker looked better. I’ll try brightening it up some. I don’t believe I had AO enabled for it at the time. Thanks!
Yeah, I know that my CPU can render, but it just takes so much longer that I haven’t found it worth the switch. I have plans to build a computer at the beginning of the new year, and it will support cycles.
[/QUOTE] I like it, its a good start. I agree with what DDD has mentioned above, that it is a little dark - although so far it doesn’t seem that the overhead lighting is actually lighting - the only light seems to be from the doorway and the space outside.
Overall, it’s a good start though - I love the windows with the reinforcing bars… [/QUOTE]
Thanks! I’ll do some more work on the lighting then, It does seem that the light gets a little lost in the shadows.
Yeah, with the windows I drew out a bunch of window variations in Gimp, then picked out my favorites and ended up with that one there. So I had some fun planning with it before I modeled them.