My first project in Blender that im still working on. Im working on the stars and perhaps i will add some space station (MIR style) in the background later.
C&C please
– SHIP UPDATE1 –
I’ve changed how it looks (wings fixed and cockpit moved a little bit) background is slightly changed and there is a asteroid in the background
– SHIP UPDATE2 –
Scrapped the crappy thick lines and fixed the cockpit a bit. Also added a engine on the back (unfourtanly not visible on picture, will add more angles later) and fixed the surface of the ship.
– SHIP UPDATE3 –
Glass reflects a little, its transperant and i added some planets. Stars also added
hmm try to subdivide the spaceship, and build some engines so we can se with way the front is, really like the cocpit remindes me of submarines way cool, never think of a sphere cocpit G
For the ship, it was supposed to be for a topdown shooting game made in another program called “Game Maker”. It didnt go well in the beginning so i scrapped the project, but sticked to the model. Its facing away from the small star in the distant
@Ronson2k3: Lol, i didnt think of the ship as a hand controller, but now when you say it I’ll see if i can move the wings a little bit so it doesnt look like a upsidedown “W”.
@Hykëp: Subdivide? Do you mean separating the wings and stuff from the body? Well, if i figure out how to do it (and what it is) then i could probably try it Thanks for comments on the cockpit, ill try to make it transperant ant put a little dude inside and the engine idea sounds cool, i’ll try that
I think he meant that you could try to add subsurf modifier to your ship. It can be found in Editing/Modifiers/Add modifiers. If you decide to model with subsurfs, try to keep the mesh as simple as possible and try to avoid unnecessary tris.
Also you might want to try to set the mesh smooth by selecting it and hitting Set Smooth in Editing/Link and Materials/.
Are you going to UV-map the ship? It would be a good exercise.
Hello everyone! I just updated the picture (see first post) and now i’ve made the glass transperant (finally) and i wonder how i would make the seat where the pilot is gonna park his fat a**. I’m gonna fix up the model later and add weapons (maybe i will, because i mostly want it to be an explorer pod) more enginse and if someone knows how, some cool flames at the back (even though those arent visible in space or whatever you people say )
no offense, but my first model in blender was better than that. i beleive your results can be acheived by extruding the sides of a cube and putting on a subsurf.
Looks very unnatural.
But besides all that, its good.
tis very nice for a first spaceship, mine was alot worse. two things i want to say though, the green is too bright so dimmen it down abit and practice making some pipes (extruded circles) to detail it up abit. anyway, keep on blending!